Environment and Characters

Nobody Cares – Storyboard with graphics and light intentions. Shot 1

Nobody Cares – 2 assets of trees duplicated, resized and scaled and grouped into small compositions to compose the main part of the forest of the short film.

Captain Cook – Ingame View of the Boat

Captain Cook – The boat – Maya

Reach- Environments and FXs concept.

Reach – Ingame View with the Oculus Rift – Custom Crisal Shader realised with Shader Forge. Their emissive is linked to the audio of the game.

Reach – I use Terrain Editor of Unity. Painted the whole map with 4 different textures.

Character design of Cerf-Loup

Low Poly of Cerf-Loup, done with Zbrush and 3D Coat

Screenshot of Cerf-Loup being animated in maya, showing a preview of the rigging I built.

Arnaud is a french pirate “très gourmet”.


3D Artist, Environment Artist, Character Artist, Concept Artist