Nobody Cares – Storyboard with graphics and light intentions. Shot 1
Nobody Cares – 2 assets of trees duplicated, resized and scaled and grouped into small compositions to compose the main part of the forest of the short film.
Captain Cook – Ingame View of the Boat
Captain Cook – The boat – Maya
Reach- Environments and FXs concept.
Reach – Ingame View with the Oculus Rift – Custom Crisal Shader realised with Shader Forge. Their emissive is linked to the audio of the game.
Reach – I use Terrain Editor of Unity. Painted the whole map with 4 different textures.
Character design of Cerf-Loup
Low Poly of Cerf-Loup, done with Zbrush and 3D Coat
Screenshot of Cerf-Loup being animated in maya, showing a preview of the rigging I built.
Arnaud is a french pirate “très gourmet”.
3D Artist, Environment Artist, Character Artist, Concept Artist